Abilities and space!
Here's all the mention-worthy stuff that we've been working on since the last blog two weeks ago.
Gameplay, missions, and more.
It's been a while since I posted anything about my game, and it's changed a bunch in that time.
I'm a bit late with this week's devblog, but there's lots of new stuff!
Enemies, levels, and more.
It's only a short week for me this week, so I thought I'd use the few days to start making some actual level content.
This week I have mostly been... working on enemy AI.
This week I've been working on a bunch of stuff to emphasise the "Shoot-em-up" side of the game.
Game has a name.